>[!columns|flex no-t] >> [!blank|left clean sban static t-w] >> >[!info|no-i bg-c-black] ### Goldmother >> >> *Medium Fey, Chaotic Good* >> ![[hDash.svg|left clean sban static]] >> **AC** 17 **Initiative** +3 (13) >> **HP** 121 (22d8 + 22) >> **Speed** 30 ft. >> >> | | | M | S | | | M | S | >> | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | >> | S | 13 | +1 | +1 | I | 13 | +1 | +1 | >> | D | 16 | +3 | +3 | W | 20 | +5 | +8 | >> | C | 12 | +1 | +1 | C | 12 | +1 | +4 | >> **Skills** Investigation +4, Nature +4, Perception +8, Survival +8 >> **Senses** Darkvision 60 ft., Passive Perception 18 >> **Languages** Common, Dwarvish >> **CR** 5 (XP 1,800; PB +3) >> ![[hDash.svg|left clean sban static]] >> %%#creature%% >>#### Traits >>***Magic Resistance.*** The goldmother has advantage on saving throws against spells and other magical effects. >> >>***Innate Spellcasting.*** The goldmother's innate spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It can cast the following spells, requiring no material components: >>- **At Will:** *dancing lights*, *faerie fire*, *locate object* >>- **3/Day:** *burning hands*, *identify*, *invisibility* >>- **1/Day:** *fireball*, *heat metal*, *secret chest* >> > >> [!blank|no-t] >>***Wisp Form.*** As an action, the goldmother can polymorph into a tiny will-o'-wisp, or back into its true form. Its statistics are the same in wisp form, but it can only move with a flying speed of 50 feet, it can move through creatures and objects as if they were difficult terrain, it can't attack or cast spells, and it has resistance to all nonmagical damage. In wisp form, the goldmother sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The goldmother can alter the radius as a bonus action. >> >>#### Actions >>***Bolt of Molten Gold.*** *Ranged Spell Attack:* +8 to hit, range 120 ft., one target. *Hit:* 16 (2d10 + 5) fire damage.