>[!columns|flex no-t]
>> [!blank|left clean sban static t-w]
>> >[!info|no-i bg-c-black] ### Headless Mule
>>
>> *Large Fiend, Chaotic Evil*
>> ![[hDash.svg|left clean sban static]]
>> **AC** 14 **Initiative** +1 (11)
>> **HP** 102 (12d10 + 36)
>> **Speed** 70 ft.
>>
>> | | | M | S | | | M | S |
>> | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: |
>> | S | 16 | +3 | +3 | I | 9 | -1 | -1 |
>> | D | 13 | +1 | +1 | W | 13 | +1 | +1 |
>> | C | 16 | +3 | +3 | C | 18 | +4 | +4 |
>> **Senses** Passive Perception 11
>> **Immunities** Fire
>> **Languages** Abyssal and Common but can't speak
>> **CR** 5 (XP 1,800; PB +3)
>> ![[hDash.svg|left clean sban static]]
>> %%#creature%%
>>#### Traits
>>***Drive-by.*** The headless mule doesn't produce attacks of opportunity when it gallops out of an enemy's reach.
>>
>>***Illumination.*** The headless mule sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
>>
>>***Innate Spellcasting.*** The headless mule's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no components:
>>- **At will:** *detect evil and good*, *fire bolt*
>>- **1/day each:** *blight*, *burning hands*, *locate creature*
>>
>
>> [!blank|no-t]
>>#### Actions
>>***Multiattack.*** The headless mule makes two hooves attacks.
>>
>>***Hooves.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 12 (2d8 + 3) bludgeoning damage and it must succeed on a DC 14 Dexterity saving throw or fall prone.
>>
>>***Trample.*** The headless mule moves through the space of a prone creature. The target must make a DC 14 Dexterity saving throw, taking 36 (8d8) bludgeoning damage on a failed save, or half as much damage on a successful one.
>>
>>#### Reactions
>>***Horrid Moans.*** *Trigger:* The headless mule takes damage. *Response:* Any creature in a 10-feet radius from the headless mule that can hear the moans must succeed in a DC 14 Wisdom saving throw or become frightened for 1 round. On a successful saving throw, the creature is immune to the headless mule's Horrid Moans for 24 hours.