>[!columns|flex no-t] >> [!blank|left clean sban static t-w] >> >[!info|no-i bg-c-black] ### Headless Mule >> >> *Large Fiend, Chaotic Evil* >> ![[hDash.svg|left clean sban static]] >> **AC** 14 **Initiative** +1 (11) >> **HP** 102 (12d10 + 36) >> **Speed** 70 ft. >> >> | | | M | S | | | M | S | >> | :-: | :-: | :-: | :-: | :-: | :-: | :-: | :-: | >> | S | 16 | +3 | +3 | I | 9 | -1 | -1 | >> | D | 13 | +1 | +1 | W | 13 | +1 | +1 | >> | C | 16 | +3 | +3 | C | 18 | +4 | +4 | >> **Senses** Passive Perception 11 >> **Immunities** Fire >> **Languages** Abyssal and Common but can't speak >> **CR** 5 (XP 1,800; PB +3) >> ![[hDash.svg|left clean sban static]] >> %%#creature%% >>#### Traits >>***Drive-by.*** The headless mule doesn't produce attacks of opportunity when it gallops out of an enemy's reach. >> >>***Illumination.*** The headless mule sheds bright light in a 10-foot radius and dim light for an additional 10 feet. >> >>***Innate Spellcasting.*** The headless mule's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no components: >>- **At will:** *detect evil and good*, *fire bolt* >>- **1/day each:** *blight*, *burning hands*, *locate creature* >> > >> [!blank|no-t] >>#### Actions >>***Multiattack.*** The headless mule makes two hooves attacks. >> >>***Hooves.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 12 (2d8 + 3) bludgeoning damage and it must succeed on a DC 14 Dexterity saving throw or fall prone. >> >>***Trample.*** The headless mule moves through the space of a prone creature. The target must make a DC 14 Dexterity saving throw, taking 36 (8d8) bludgeoning damage on a failed save, or half as much damage on a successful one. >> >>#### Reactions >>***Horrid Moans.*** *Trigger:* The headless mule takes damage. *Response:* Any creature in a 10-feet radius from the headless mule that can hear the moans must succeed in a DC 14 Wisdom saving throw or become frightened for 1 round. On a successful saving throw, the creature is immune to the headless mule's Horrid Moans for 24 hours.