## [[Harrow Hill Manor]] >[!Caption|right lp] >![[HarrowHill.png]] >Image from AD&D First Quest The Harrow Hill Manor is an abandoned house and the former residence of the [[Lucian]] necromancer [[Gunter Weiss]], and his wife [[Lady Erika Weiss]]. The manor oversees a decrepit plantation that, during the [[Reign of Terror]], had dozens of slaves working in it. The house was served by Gunter's undead servants. The place remained abandoned, haunted by the spirits of the former owners, the undead servants, and with a [[Sir Klaus Weiss]] in suspended animation. ## Campaign Appearances * [[Session 14 - The Sewers and Other Stories]]: During downtime, [[Mzuka Ugonjwa Daktari|Mzuka]] carouses with conjured spirits and learns the story of a man that had been a slave in Harrow Hill. * [[Session 24 - Harrowing Journey]], [[Session 25 - Harrow Hill Manor]], [[Session 26 - Unlife and Death of Gunter Weiss]]: The party delves into the manor and defeat [[Gunter Weiss]]. %% #UpdateLocationTree%% ## Location Tree >[!place] [[Places/Political Territories/Barony of Goodwheat.md|Barony of Goodwheat]] (⚜ Barony) >>[!place] YOU ARE HERE [[Places/Buildings/Harrow Hill Manor.md|Harrow Hill Manor]] (🏠 Building) > >>[!place] [[Places/Natural Features/Wolf Wood.md|Wolf Wood]] (🌳 Forest) > >>[!place] [[Places/Natural Features/Hag Rock.md|Hag Rock]] (📍 Point of Interest) > >>[!place] [[Places/Natural Features/Wintery Earthmote.md|Wintery Earthmote]] (📍 Point of Interest) > >>[!place]- [[Places/Settlements/Goldthread.md|Goldthread]] (🏙 Settlement) >>>[!place] [[Places/Buildings/Goldthread/Peasant's School.md|Peasant's School]] (🏠 Building) >> >>>[!place] [[Places/Buildings/Goldthread/Míthrin's Storehouse.md|Míthrin's Storehouse]] (🛒 Shop) >> >>>[!place] [[Places/Buildings/Goldthread/Merry Oddments Pawn Shop.md|Merry Oddments Pawn Shop]] (🛒 Shop) >> >>>[!place] [[Places/Buildings/Goldthread/Goldthread Inn.md|Goldthread Inn]] (🍺 Tavern or Inn) >> >>>[!place] [[Places/Buildings/Goldthread/Stomping Guardian Inn.md|Stomping Guardian Inn]] (🍺 Tavern or Inn) >> >>>[!place] [[Places/Buildings/Goldthread/The Gold Iguana Bar.md|The Gold Iguana Bar]] (🍺 Tavern or Inn) >> > >>[!place]- [[Places/Settlements/Goodwheat.md|Goodwheat]] (🏙 Settlement) >>>[!place] [[Places/Buildings/Goodwheat/Bonewood Manor.md|Bonewood Manor]] (🏠 Building) >> >>>[!place] [[Places/Buildings/Goldthread/Shrine to Mboitatá.md|Shrine to Mboitatá]] (⛪ Church or Religious Building) >> >>>[!place] [[Places/Buildings/Goodwheat/Wolfwood Crafts.md|Wolfwood Crafts]] (🛒 Shop) >> >>>[!place] [[Places/Buildings/Goodwheat/Golden Dawn Haras.md|Golden Dawn Haras]] (🐴 Stables) >> >>>[!place] [[Places/Buildings/Goodwheat/The Rusty Mule.md|The Rusty Mule]] (🍺 Tavern or Inn) >> >>>[!place] [[Places/Buildings/Goodwheat/The Loose Noose.md|The Loose Noose]] (🍺 Tavern or Inn) >> > >>[!place]- [[Places/Settlements/Itaiuba.md|Itaiuba]] (🏙 Settlement) >>>[!place] [[Places/Buildings/Odete's Corner.md|Odete's Corner]] (🍺 Tavern or Inn) >> > >>[!place] [[Places/Settlements/Orlando.md|Orlando]] (🏙 Settlement) > %%END%% ## Adventure Module >[!Caption|right lp] >![[_s24-Prep.png|medium]] >The original map and an ugly hand-drawn Gunter effects reminder card during the preparation of [[Session 24 - Harrowing Journey|Session 24]] This adventure module was adapted from the [AD&D First Quest](https://en.wikipedia.org/wiki/First_Quest), my first-ever RPG related product. The map we used is the same I got back when I was a kid. It only took me over 20 years to run this adventure! The original module is a starter adventure with some questionable choices, like the [[Silver Heart]] being in plain sight in a house full of undead servants, and Klaus being just a random unlikable dude that just got there before the players.