# [[Goodwheat]] > [[Settler]] settlement. [[Goré-Goré]] minority. Goodwheat is a town south of the [[Gold Route]] and between the [[Sunset Range]] and [[Wolf Wood]], and is connected to [[Goldthread]] through a winding road to the north. The town is known for the Hanging Tree planted in the central square, with its hanging nooses a bitter memory of the [[Reign of Terror]] and what the citizens went through. A large population of [[Goré-Goré]] people moved to the outskirts of town in a slums area known as New Goré. >[!caption|sban] >![[Goodwheats Hanging Tree.png]] >The Hanging Tree in downtown Goodwheat The region has abundant creeks and small streams that supply a vast amount of farms surrounding the town center. The city itself slopes from north to south into a fertile valley, giving most districts a good view of the [[Sunset Range]] in the distance. # Government The town has elected [[Mayor Eduardo Battaglia]], a wealthy merchant. The head of the local [[Imperial Army]] garrison is [[Captain Aldenor Bosque]]. Despite being the capital of the [[Barony of Goodwheat]], [[Baroness Silvana Jacinto Guimarães de Goodwheat]] has moved to [[Goldthread]] to strengthen the proposal of the [[Duchy of Goldthread]]. # Economy Goodwheat is an exporter of grains and vegetables, with plenty of cattle farms in the surrounding as well. The town also has a large concentration of textile manufacture and tailors. # History There are records of [[Goodwheat]] being a rural settlement ever since the end of the [[Age of Colonization]]. During the [[Reign of Terror]], the [[Lucian]] regime kept a close leash on Goodwheat, executing fugitive slaves and heretics on the Hanging Tree to discourage dissent. # Districts Emporium and Gardens sit at a mostly flat area of land that starts sloping more steeply to the south-east. Most buildings are made of brick and mortar and painted white with colored detailing. ![[Goodwheat.excalidraw.svg]] ## Emporium (Market District) Located northwest of town, has a wide array of markets selling local produce, and varied shops including plenty of tailors. ### [[Wolfwood Crafts]] ![[Wolfwood Crafts#^description]] ### Goodwheat Smokes Local tobacco shop, offers pipes, cigarettes and other paraphernalia. Sells tobacco planted in the region. ## Gardens (Low District) Northernmost district, at a mostly flat land. Mostly residential. ### [[Golden Dawn Haras]] ![[Golden Dawn Haras#^description]] ## Hanging Tree (Artisan District) Built at a gently sloping area. A most the textile manufacture plants in town are installed in this region. ### The Hanging Tree Large twisted ancient tree with nooses hanging from it. A relic of the Lucian days. On nights of full moon, blood seeps from its bark. ### [[The Loose Noose]] (High-class carousing, modest accommodation) ![[The Loose Noose#^description]] ### Church of Sol the Forgiver Small baroque church at the center of town. Interior lavishly decorated with paintings depicting scenes with Sol and the saints of the church. ### Delver’s Delight Part of the [[Delver's Delight]] chain. Sells all sorts of exploration equipment. ### Wolfwood Cotton and Loom [[Seamstress Silvana]] repairs clothes and provides uniforms to local businesses, like the [[Golden Dawn Haras]]. ## New Goré (Slums) This district slopes steeply to the south-east, and the further you go, the more basal the buildings are, sometimes brick-built but not painted over, or simply built out of wood or [wattle-and-daub](https://en.wikipedia.org/wiki/Wattle_and_daub). ### [[The Rusty Mule]] (Goré-goré carousing, poor accommodation) ![[The Rusty Mule#^description]] ### [[Shrine to Mboitatá]] ![[Shrine to Mboitatá#^description]] ## Garrison (High District) Relatively flat area that slopes strongly south of the built area. Houses the manors of local lords and administrative buildings. ### Imperial House [[Imperial House|Government building]]. [[Imperial Army]] garrison. ### Battaglia Manor House of [[Carlos Battaglia]], cousin of [[Mayor Eduardo Battaglia]]. Recently died of mysterious causes. ### [[Bonewood Manor]] ![[Bonewood Manor#^description]] %% #UpdateLocationTree%% ## Location Tree >[!place] [[Places/Political Territories/Barony of Goodwheat.md|Barony of Goodwheat]] (⚜ Barony) >>[!place] [[Places/Buildings/Harrow Hill Manor.md|Harrow Hill Manor]] (🏠 Building) > >>[!place] [[Places/Natural Features/Wolf Wood.md|Wolf Wood]] (🌳 Forest) > >>[!place] [[Places/Natural Features/Hag Rock.md|Hag Rock]] (📍 Point of Interest) > >>[!place] [[Places/Natural Features/Wintery Earthmote.md|Wintery Earthmote]] (📍 Point of Interest) > >>[!place]- [[Places/Settlements/Goldthread.md|Goldthread]] (🏙 Settlement) >>>[!place] [[Places/Buildings/Goldthread/Peasant's School.md|Peasant's School]] (🏠 Building) >> >>>[!place] [[Places/Buildings/Goldthread/Míthrin's Storehouse.md|Míthrin's Storehouse]] (🛒 Shop) >> >>>[!place] [[Places/Buildings/Goldthread/Merry Oddments Pawn Shop.md|Merry Oddments Pawn Shop]] (🛒 Shop) >> >>>[!place] [[Places/Buildings/Goldthread/Goldthread Inn.md|Goldthread Inn]] (🍺 Tavern or Inn) >> >>>[!place] [[Places/Buildings/Goldthread/Stomping Guardian Inn.md|Stomping Guardian Inn]] (🍺 Tavern or Inn) >> >>>[!place] [[Places/Buildings/Goldthread/The Gold Iguana Bar.md|The Gold Iguana Bar]] (🍺 Tavern or Inn) >> > >>[!place]+ YOU ARE HERE [[Places/Settlements/Goodwheat.md|Goodwheat]] (🏙 Settlement) >>>[!place] [[Places/Buildings/Goodwheat/Bonewood Manor.md|Bonewood Manor]] (🏠 Building) >> >>>[!place] [[Places/Buildings/Goldthread/Shrine to Mboitatá.md|Shrine to Mboitatá]] (⛪ Church or Religious Building) >> >>>[!place] [[Places/Buildings/Goodwheat/Wolfwood Crafts.md|Wolfwood Crafts]] (🛒 Shop) >> >>>[!place] [[Places/Buildings/Goodwheat/Golden Dawn Haras.md|Golden Dawn Haras]] (🐴 Stables) >> >>>[!place] [[Places/Buildings/Goodwheat/The Rusty Mule.md|The Rusty Mule]] (🍺 Tavern or Inn) >> >>>[!place] [[Places/Buildings/Goodwheat/The Loose Noose.md|The Loose Noose]] (🍺 Tavern or Inn) >> > >>[!place]- [[Places/Settlements/Itaiuba.md|Itaiuba]] (🏙 Settlement) >>>[!place] [[Places/Buildings/Odete's Corner.md|Odete's Corner]] (🍺 Tavern or Inn) >> > >>[!place] [[Places/Settlements/Orlando.md|Orlando]] (🏙 Settlement) > %%END%%