# ![[32px-DeepSeek-icon.svg.png]] AI-Generated Recaps
>[!info]
>These responses were generated by feeding the session notes to DeepSeek and and asking it to list a few points.
>
>Responses are presented here as-is. Information might be incorrect.
>[!month|no-i] 📃 List of Topics
>* [[#Campaign Overview The Scavenger's League of Fortuna|Campaign Overview The Scavenger's League of Fortuna]]
>* [[#**Rumors, Open Ends, and Unresolved Plot Points**|Rumors, Open Ends, and Unresolved Plot Points]]
>* [[#**Missing Persons & Unresolved Specific Events**|Missing Persons & Unresolved Specific Events]]
## Campaign Overview: The Scavenger's League of Fortuna
*Generated on 24-Sep-2025.*
The campaign follows a party of adventurers working for the newly-formed **[[Scavenger's League of Fortuna]]**. Their initial mission was to travel from **[[Solace]]** to **[[Abaçaí-Mirim]]** as part of a cartographic expedition. However, a simple detour to investigate a missing mailman quickly plunged them into a web of conspiracies involving a resurrected cult, political intrigue, and a sinister, hidden network of [[Lucian|Lucians]] (followers of the [[Vile King Lucius IV]]).
### Adventure 1: The Reptile God (Sessions 0-5)
- **Synopsis:** The party's first major threat was uncovering and dismantling the **[[Cult of the Reptile God]]** in the village of **[[Orlando]]**.
- **Key Events:**
- Learned the village was largely converted to the cult via poisoned cachaça from the Fernandes Distillery.
- Discovered the cult was led by a yuan-ti high priest in a hidden temple south of the [[Sunset Range]], worshipping an entity called **[[Mboikangue]]**.
- Fought through the temple, defeated the high priest and the monstrous [[Mboikangue]] itself.
- Ambushed and defeated **[[Salima]]**, a key figure in the cult, who was receiving orders from a mysterious "[[Dame Carlota Sandragon|DCS]]".
- **Major Loot:** `Sending Stones`, `Tapir's Member` (sold later), `Boots of Striding and Springing`, `Headband of Intellect`.
- **Lasting Consequences:** Found letters connecting the cult to **[[Dame Carlota Sandragon]] (DCS)**, setting up the central mystery of the campaign.
### Adventure 2: Interlude & Necropolis (Sessions 6-12)
- **Synopsis:** A series of interconnected events involving downtime, a haunted necropolis, and a ghostly warlord.
- **Key Events:**
- **Downtime in [[Goodwheat]]:** Researched [[DCS]] and [[Samara]] (a ghost tied to a cursed letter), and sold the [[Tapir's Member]].
- **[[Bargakh the Betrayed]]:** Investigated false hauntings in **[[Abaçaí-Mirim]]**, discovered the revenant of an ancient [[Tajará]] warlord, **Bargakh**, in the **[[Tajará Necropolis|Tajará Necropolis]]**.
- **Roc's Peak:** Traveled to a ruined **Flagbearer Outpost** to find proof for Bargakh that her enemies were gone. Fought ghouls, a mimic, and discovered evidence of the Flagbearers' pact with devils.
- **The Curupira:** Cursed by a fey creature for trespassing, which was later lifted by the grateful people of Abaçaí-Mirim.
- **Major Loot:** `Mithral Breastplate`, `Flagbearer Diary`, `Scroll to Summon Rodagog the Betrayer`.
- **Lasting Consequences:** Learned more about the region's history and the Flagbearers' treachery. Gained a deeper connection to the Tajará people.
### Adventure 3: The Host (Sessions 13-17)
- **Synopsis:** The party investigated a series of gruesome murders in the sewers of **Brine Rapids**, uncovering a Lucian plot.
- **Key Events:**
- Discovered victims were killed by a **Flukemaw** creature, implanted with tadpoles.
- Tracked the threat to a **Flooded Chapel** hidden in the sewers, a Lucian stronghold.
- Fought shadows, a deathlock, and eventually defeated the Flukemaw and destroyed its nest.
- Were publicly celebrated by Baron Borja but also antagonized by Lord Salgado, creating political friction.
- **Major Loot:** `Dust of Disappearance`, `Potion of Mind Reading`, `Smoldering Armor` (later traded).
- **Lasting Consequences:** Directly confronted the Lucian threat. Earned renown and enemies in Brine Rapids. Learned from a mysterious gnome that DCS had been seen in **Kaagunud**.
### Adventure 4: The Chase for DCS (Sessions 18-23)
- **Synopsis:** The pursuit of Dame Carlota Sandragon led to a violent confrontation and a tense political situation.
- **Key Events:**
- **Dinner with the Baron:** Learned more about DCS's history as a paladin supposedly killed 40 years ago.
- **Kaagunud & The Fight:** Found evidence DCS had been in Kaagunud. A confrontation with prejudiced **Knights of the Green Cloak** led to a deadly fight and a fine from Speaker Guro Norod.
- **Burnock Mill:** Tracked DCS's magical sword to an abandoned mill, now a Lucian hideout led by **Baron Uthrak** and **Beatrice the Cruel**.
- **A Costly Defeat:** The party was ambushed and soundly defeated. Baron Uthrak took **Nine Lives** (the magic sword), and Beatrice captured **Tryk the Saci**.
- **Lasting Consequences:** The party's reputation was tarnished. They made a powerful enemy in the Green Cloaks. The urgent mission to **rescue Tryk** began.
### Adventure 5: Saving Tryk (Sessions 24-32)
- **Synopsis:** A multi-part adventure involving a haunted manor, a noble's dungeon, and a rescue mission.
- **Key Events:**
- **Harrow Hill Manor:** Investigated the manor of **Gunter Weiss**, a Lucian collaborator. Survived his ghostly traps and defeated him, learning more about the Lucian network.
- **Bonewood Manor Infiltration:** Crashed a party at **Lord Arthur Valleysworth's** estate, discovered a dungeon beneath it used for slave trading with **Duergar**.
- **Dungeon Delve:** Fought Baron Uthrak (executed him), Duergar, and a vampire spawn. Discovered Arthur was being blackmailed into the operation. They turned him into a spy for the League.
- **Rescuing Tryk:** Found Tryk and another Saci trapped in magical bottles and released them at a safe shrine.
- **Major Loot:** `Nine Lives` (magic sword), `Silver Raven` (figurine), `Ring of Mind Shielding`.
- **Lasting Consequences:** Severely disrupted a Lucian slaving operation. Gained a spy within enemy circles. Rescued Tryk but made a powerful enemy in the returned **Lord Adolf Valleysworth** (Arthur's undead father).
### Adventure 6: Interlude & Journey to Lake Hope (Sessions 33-38)
- **Synopsis:** The current arc, involving side quests, character development, and travel to the big city.
- **Key Events:**
- **Dragon Scales:** Harvested scales from a white dragon corpse on a **Wintery Earthmote** for future armor.
- **Roadside Execution:** Intervened in the Imperial Army's harassment of orc refugees, leading to a moral crisis when party members killed surrendered soldiers.
- **Arrival in Lake Hope:** Reached the city, met the League's leadership at the new guildhouse (**The Vultures' Nest**), and began exploring the city.
- **Guildhouse Party:** Attended the official opening party, which was interrupted by Lord Salgado and the Green Cloaks, leading to a tense confrontation resolved with a _Zone of Truth_ spell.
- **Lasting Consequences:** The party's internal trust was strained by their actions on the road. They are now established in a major city, with their reputation both celebrated and questioned. The war at **Castle Ember** and the overarching Lucian threat loom large.
### Central Mysteries & Ongoing Threads
- **Where is Dame Carlota Sandragon?** She is alive and active, but her current goals and location are unknown.
- **The Lucian Conspiracy:** How deep does it go? What is their ultimate goal?
- **The Orc War:** The orc warlord **Dorokor Daur-Hai**, mounted on a red dragon, has taken Castle Ember. How will this conflict unfold?
- **Personal Quests:** Drakus's conflict with the Imperial Army, Itxaro's connection to his mother and fey prophecies, Damrakas's identity as a Devilborn, and Joppyr's search for glory.
- **The Scavenger's League:** The guild is now open, and the party are its star members. What missions will they take on next?
This campaign is characterized by a rich blend of classic dungeon crawling, urban intrigue, moral dilemmas, and a deeply woven narrative that ties the party's actions to the larger history and politics of the region.
---
## **Rumors, Open Ends, and Unresolved Plot Points**
*Generated on 23-Sep-2025.*
### **The Central Quest: Dame Carlota Sandragon (DCS) & The Lucians**
- **The Primary Target:** The party is pursuing **[[Dame Carlota Sandragon]] (DCS)**, a supposed-dead paladin/lover of [[The Old Baron]], who is actively working with the Lucians. Her current whereabouts are unknown.
- **DCS's Sword:** She was seen with a magic sword in Kaagunud, which later ended up in the hands of **[[Baron Uthrak]]**. The sword, **[[Nine Lives]]**, was recovered, but it is confirmed _not_ to be the [[Machete of Saint Bart]]. The true Machete's location remains a mystery.
- **Lucian Resurgence:** Evidence points to an active and organized [[Lucian]] threat operating in secret, from the sewers of [[Brine Rapids]] to the manor of nobles like the Valleysworths.
- **The Old Baron's Legacy:** The connection between [[Dame Carlota Sandragon|DCS]], [[The Old Baron]], [[Gunter Weiss]], and [[Baron Uthrak]] suggests a wider, older conspiracy that is still active.
### **Mysteries from Early Sessions**
- **The Reign of Terror Purge:** Party believes documentation in many places (e.g., [[Goodwheat]] archives) was purged during the **[[Reign of Terror]]** by [[Lucians]], obscuring historical records.
- **The Mysterious Letter's Curse:** The chain letter that cursed **[[Mzuka]]** cited **[[Samara]]**. Although Samara killed [[Carlos Battaglia]] and is "free," the origin and full purpose of the curse are not fully understood.
- **Ancient Aturi Portals:** Multiple portals have been found (near [[Orlando]], in [[Kaagunud]]). The [[Aturi]]'s knowledge of operating them is lost. Their full purpose and potential are unexplored.
- **The Machete of Saint Bart:** The true, powerful version of this relic is missing. The chapel in [[Brine Rapids]] has a replica, and murals suggest a more ornate, golden-hilted version exists.
- **The Reptile God's Roots:** The full extent of the [[Cult of the Reptile God]] and whether any remnants survive is unknown.
- **The Sin of the [[Flagbearers]] at [[Roc's Peak]]:** The party discovered the ruined **[[Flagbearer Outpost]]** contained a **[[Flagbearer Diary]]** detailing pacts with devils and a scroll **[[To Summon Rodagog the Betrayer]]**. This dark history contradicts the holy image of [[Saint Bartholomew the Finder|Saint Bartholomew]] and his followers.
### **Rumors and Leads from Downtime & Exploration**
- **The Crystal Halls of Vaikemekhem:** Recently restored by the [[Aturi]], and said to be near [[Moon Lake]].
- **Lost Dwarven Fortress:** Adventurers spoke of a lost dwarven fortress in the **[[Golden Ridge]]**, east of [[Moon Lake]], taken over by orcs and built over a crystal grotto.
- **Haunted [[Castle Ember]]:** Rumored to be haunted and to hold magical treasures left over from the war against the [[Lucian|Lucians]].
- **The Dragon of the Salt Hills:** The dragon **[[Azurefang]]** has taken over a mine. The [[Fortunan Mining Consortium]] has offered a contract to deal with it.
- **Gunter Weiss's Manor (Resolved but Connected):** Investigated and resolved, but it revealed his connection to the larger Lucian network.
- **The Vulture King's Treasure:** The hag **[[Dona Pereira]]** gave **[[Itxaro]]** a prophetic quest: to retrieve "the tail feathers of the vulture king" and "his most precious treasure: The light of the morning star" for her.
- **Mayor's Infinite Water Source:** The [[Lord Mayor Alceu Vereda Rocha|Lord Mayor of Goldthread]] is looking for a magic item that produces infinite water for his inn.
### **Character-Specific Rumors & Hooks**
- **Mzuka's Rumors:**
- **[[Inauê Amru]]:** The spirit of an [[Ourú-Krapok]] artisan murdered by a poisoned arrow. Her body was desecrated by necromancy and left an empty grave in [[Kaagunud]]. ([[Session 14 - The Sewers and Other Stories]])
- **Drakus's Rumors:**
- **Ghostly Knight:** Soldiers stationed at [[Castle Ember]] years ago believed it to be haunted, with hidden magical treasures. ([[Session 17 - The Flukemaw]])
- **Joppyr's Rumor:**
- **Expedition to [[Golden Ridge]]:** The same rumor about the lost dwarven fortress, heard from traveling adventurers. ([[Session 17 - The Flukemaw]])
- **Bran's Rumor (from Goldthread):**
- **Dungeon beneath the [[Stomping Guardian Inn]]:** A specific rumor hinting at a dungeon location beneath the inn in [[Goldthread]]. ([[Session 14 - The Sewers and Other Stories]])
### **Current Events & Political Open Ends**
- **The Orc Invasion:** **[[Dorokor Daur-Hai]]**, mounted on the red dragon **[[Tatarazan]]**, has taken **[[Castle Ember]]**. The Imperial Army and the Knights of the Green Cloak are mobilizing for war. The party learned this might be a power struggle within the Daur-Hai orcs, and there's speculation about a possible connection to the Lucians.
- **Political Tensions in Brine Rapids:** **[[Lord Bartolomeu Salgado]]** is spreading rumors to besmirch the [[Scavenger's League of Fortuna|League]]'s reputation, likely for political gain in the upcoming mayoral election.
- **The Spy's Mission:** **[[Lord Arthur Valleysworth]]** has been turned into a double agent by the party to infiltrate [[Lucian]] circles in [[Lake Hope]]. His success and the intelligence he gathers are pending.
- **The Gimp's Haunting:** The vampire spawn, [[The Gimp]], has awakened and now haunts the sealed dungeons of [[Bonewood Manor]].
- **The Orc Youngsters:** The party is now responsible for the [[Orc Youngsters|young orc refugees]] whose mother was killed by Imperial soldiers. Their future and the party's plan for them are unresolved.
#### **Mysterious Figures & Organizations**
- **The Mysterious Gnome:** A gnome who approached [[Drakus Thunderheart|Drakus]], impressed with their work, and hinted about interesting portraits in [[The Drunken Rattlesnake]] and the impending war mobilization. His organization and motives are unknown. ([[Session 17 - The Flukemaw]])
- **[[The Luminaries]]:** Mentioned as a wealthy group [[Julio Tisna]] and [[Lord Arthur Valleysworth]] aspire to join. Their influence is unknown.
- **The [[Skullbright Mercenary Company]]:** A rival or previous adventuring group that Lord Arthur Valleysworth had met before. One of their leaders, [[Marcio Qwendali]], played poker with [[Bran Firethorn|Bran]] and tested [[Joppyr]] in feats of strength and cunning in the [[The Vultures' Nest]]'s opening party.
---
## **Missing Persons & Unresolved Specific Events**
*Generated on 23-Sep-2025.*
#### **1. The Fate of [[Geraldina]]**
- **Context:** The original leader of the Cult of the Reptile God in Orlando, who escaped from the party in [[Session 1 - Praise Mboikague!]].
- **Open End:** She reappeared, seemingly as a prisoner, in a cell in the dungeons of [[Bonewood Manor]] ([[Session 32 - Threads of Fate]]). When freed by the party, she leaves at the first opportunity. Her current whereabouts, motivations, and what she was doing between Session 1 and her capture are completely unknown. Is she still a cultist? A victim? A free agent?
#### **2. The Third Lizardfolk**
- **Context:** In Session 1, the party attacked lizardfolk in the [[Orlando]] Inn basement. They killed two, and the third traded his life for a map.
- **Open End:** This lizardfolk escaped into the night. His fate is unknown. Did he rejoin the cult? Was he killed? He is a loose end from the very first encounter.
#### **3. The Disappeared Duergar Leader**
- **Context:** In [[Session 31 - Panic! at the Pleasure Room]], during the fight in [[Bonewood Manor]], the leader of the [[Duergar]], heavily armored and enlarged, was being defeated. After knocking out [[Joppyr]], he simply "disappeared."
- **Open End:** He did not die on-screen. He vanished, potentially via innate [[Duergar]] abilities or magic. This means a capable, hostile, and likely vengeful enemy is still at large, aware of the party's actions.
#### **4. The "Mysterious Footprints"**
- **Context:** On the way to Harrow Hill Manor ([[Session 24 - Harrowing Journey]]), the party found "odd bipedal footsteps with webbed feet."
- **Open End:** These footprints were never explained. They hint at some creature or group (aquatic humanoids? a specific monster?) operating in the area near [[Gunter Weiss]]' manor, unrelated to the main haunt. This is an unresolved environmental clue.
#### **5. The Empty Grave of [[Inauê Amru]]**
- **Context:** A specific rumor found by [[Mzuka Ugonjwa Daktari|Mzuka]] ([[Session 14 - The Sewers and Other Stories]]). The spirit of [[Inauê Amru]] revealed her body was desecrated by necromancy and that her casket in [[Kaagunud]] lies empty.
- **Open End:** This is more than a rumor; it's a specific crime scene. Who desecrated her body? Why? Where is her body now? This is an unresolved mystery tied to a specific victim and location.
#### **6. The Missing Charcoal Workers of Strix's Nest**
- **Context:** Upon arriving in [[Strix's Nest]] ([[Session 35 - Absent Dead]]), the party learned that "some charcoal workers are missing, and some suspect it was orcs attacking in the night."
- **Open End:** This is a recent, local mystery. Were they taken by orcs? By something else lurking near the town? It's an active, unresolved problem for the town of [[Strix's Nest]].
#### **7. The Assassin's Employer ("Dogface")**
- **Context:** The assassin [[Alaria Rattlespit]] (Session 29) was hired by "[[Dogface]]" on orders from [[Baron Uthrak]]. She noted that "[[Dogface]]" didn't seem well-liked by the crew.
- **Open End:** While [[Baron Uthrak]] is dead, "[[Dogface]]" is still alive and was last seen being released by the party as a cooperative hostage ([[Session 30 - Beneath Bonewood Manor]]). He is a free agent who knows the party's faces and may have his own ambitions or connections within the criminal/[[Lucian]] underworld.
#### **8. The Identity of the "Devilborn" in Lake Hope**
- **Context:** While exploring [[Lake Hope]] ([[Session 37 - Welcome to Lake Hope]]), [[Damrakas]] thought he saw another [[Devilborn]] out in the open, but they disappeared before he could confirm.
- **Open End:** Was it just a trick of the light? Or is there another Tiefling/Devilborn in the city, possibly also hiding or operating with their own agenda? This is a potential hook related to [[Damrakas]]'s personal story.
#### **9. The Secret of Gilberto Ojuara's Grave**
- **Context:** In Itaiuba (Session 34), the party was told that the grave of musician Gilberto Ojuara is a local landmark where people leave flowers. Morgano detected a "faint aura of abjuration magic" coming from the grave.
- **Open End:** Why is a simple grave magically protected? Is there something special buried with him? Does it contain a secret? This is an unresolved magical anomaly tied to a specific location.
#### **10. The Prophecy and Request of Dona Pereira**
- **Context:** The hag [[Dona Pereira]] ([[Session 32 - Threads of Fate]]) gave [[Itxaro]] a prophecy and a request.
- **Prophecy:** "You will lose part of yourself to succeed in your mission, and many will suffer for your success."
- **Request:** She needs "the tail feathers of the vulture king" and "his most precious treasure: The light of the morning star" to spin a dream into a thread of fate.
- **Open End:** This is a major, personal quest hook for [[Itxaro]]. The meaning of the prophecy is pending, and the items required are mysterious and unlocated. She represents a powerful, unpredictable force that has taken a direct interest in [[Itxaro]]'s fate.
These are all specific people whose fates are unknown, and events that were noted but not explained, creating a rich tapestry of unresolved mysteries beyond the main plot.